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Star Wars: Knights of the Old Republic: Fall of the Empire

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Star Wars: Knights of the Old Republic: Fall of the Empire
Publication information
Publisher(s)
Game engine

Lycium Engine

Genre

RPG

Modes

Single Player

Rating(s)

PEGI: 12+ ESRB: Teen (T) OFLC (AU): G 8+ USK: 12

Platform(s)
  • Xbox 360
  • Windows
Chronology
Era(s)

Old Republic Era

Timeline

3,933 BBY

It is the way of the Sith to destroy itself. And by the end of the war, The Empire's civilization shall fall and everything touched by it will dieDarth Exitium
 

Star Wars: Knights of the Old Republic: Fall of the Empire is an idea only interquel taking place eighteen years after the events of Star Wars: Knights of the Old Republic II: The Sith Lords and nearly three hundred years before Star Wars: The Old Republic. In terms of concept, it is similar to Star Wars: Shadows of the Empire.      

OutlineEdit

Eighteen years after the conclusion of the second game, a Sith Empire led by a mysterious Emperor is on the verge of permanent destruction. The player would play as a Sith Lord and must find a way to restore order.

The story begins on Kalakar Six, then switches to Dromund Kaas, then to the next seven worlds in any order

  • Ashas Ree
  • Athsis
  • Begeren
  • Bosthirda 
  • Khar Delba 
  • Korriban
  • Ziost

Then finally, the player's companions would return to Dromund Kaas to fight in a major battle while the player character goes alone on Nathema to confront Darth Exitium. There would be three different endings depending on the character's alignment: light, neutral, or dark.

GameplayEdit

Fall of the Empire uses a modified version of the Lycium engine, which was used in Bioware's Dragon Age 2. The modified version attempts to replicate the exact look and layout of the original games. The gameplay for Fall of the Empire is in the same style as in the first two Knights of the Old Republic video games, but with more added in features such as New Force Powers, Feats, a more in-depth character creation set-up, player's can now choose up to three companions to bring with them, fast travel to different points on a map, and finally having a third neutral path. New Features such as New Game+ allows everything from a previous playthrough to come into the next, a special Nightmare difficulty setting to make the combat even harder, and an Infinities Mode that turns most of the game's story into a comedy that pokes fun of various Star Wars lore cliches.

A couple of gameplay elements from The Sith Lords has returned, but has been implemented differently. One is the Influence mechanic where here high influence grants more bonuses to combat as well as getting to know them better, while low influence causes most of them to betray the PC. The second changed mechanic is the prestige classes, this time there will be two prestige classes to choose from depending on the player's base class. Below is a list for all six.

  • Sith Warrior = Sith Juggernaut/Sith Marauder
  • Sith Agent = Sith Operative/Sith Assassin
  • Sith Inquisitor = Sith Sorcerer/Sith Alchemist

Opening crawlEdit

FALL OF THE EMPIRE
An era of darkness has sprung across 
the galaxy. Sith assassins have hunted 
down and massacred the 
Jedi Order all the 
while the Republic slowly collapses. 

As the Jedi and the 
Republic struggle to rebuild, a Sith 
Empire hidden within the 
Unknown Regions has been 
broken apart by civil war.

On one of the Sith's research facility's 
an outbreak has occurred. And upon 
receiving a distress message, a 
small team of rescuer's head 
to the volcanic moon of Kalakar Six...…

AppearancesEdit

An asterisk ( * ) indicates a character who is essential to forwarding the game's plot. Two asterisks ( ** ) denote a character whose first appearance or mention was elsewhere in Star Wars continuity.

By type 
Characters Creatures Droid models Events Locations
Organizations and titles Sentient species Vehicles and vessels Weapons and technology Miscellanea

Characters

Creatures

Events

Locations

Organizations and titles

Vehicles and vessels

Weapons and technology

  • Accuracy Gloves
    • Echani Accuracy Gloves
    • Unarmed Accuracy Gloves
  • Adrenaline Amplifier
    • Advanced Adrenaline Amplifier
    • Hyper Adrenaline Amplifier
  • Adrenaline Stimulator
  • Antidote kit
  • Arkanian Blinders
  • Armor
    • Heavy armor
  • Lightsaber

Design DocumentsEdit

Below is a list of design documents for each section of Fall of the Empire.

Expansions Edit

Star Wars: Knights of the Old Republic: Fall of the Empire - The Lost Knights: Taking place shortly after where the main game left off, The Dark Hero is now out of the Empire and traveling alone throughout the galaxy in the Night Vulture despite defeating Darth Exitium and saving the Empire. The reasons for the Dark Hero's exile vary depending on the three endings from the main game, and also the Dark Hero no longer has any connection to the force after cutting it off to destroy the link with the Emperor. This expansion is based off the original cancelled Knights of the Old Republic III and includes all known content from that game such as the character Naresha and the worlds: Mandalore, Taloraan, and Dashaad. This expansion marks the return of Canderous Ordo, who is now an aging Mandalorian seeking to find his worthy successor to lead his people. Many characters from the first two Knights of the Old Republic video games also appear in various cameos throughout.

Star Wars: Knights of the Old Republic: Fall of the Empire - Shadows of Crime: Set after The Lost Knights, The Dark Hero becomes apart of a dangerous conspiracy between the various factions of the Criminal Underworld such as the Exchange, the Hutt Cartel, and Czerka Arms. This expansion includes the location of Nal Hutta, the Coruscant Underworld and the return of Nar Shaddaa. The event's of what happened to the remaining Tomb Raider's after Savik's death from the main game are also revealed.

Star Wars: Knights of the Old Republic: Fall of the Empire - Fallen Hero's: The Dark Hero comes across an army of HK-51 droids who are being haunted down by a corrupting Republic. The Republic is trying to search and destroy all them, but their main target and focus is HK-47, who is still on the search for his master Revan. The Dark Hero must now choose which faction he will join sides with. The Republic, which has fallen into corruption, the HK Units, or simply crush anything that get's in the way. Locations revisited in this story include the ruins of Taris and the HK-Factory on Telos IV.

Star Wars: Knights of the Old Republic: Fall of the Empire - Returning Home: Returning Home is the final expansion for Fall of the Empire and tells the story of The Dark Hero's final moment's in his second life and sets up the events for Star Wars: The Old Republic. The Dark Hero finally comes up with a plan to stop the Emperor. However, it would be long and complicated. During the story, The Dark Hero locates the Mask of Revan and confronts the Emperor in one last stand. The Dark Hero has a sentimental farewell to all who traveled with him and leaves to meet his final fate.

Behind The ScenesEdit

Fall of the Empire originally started as Knights of the Old Republic III prior to the release of the Old Republic MMO. Below is a list of some of the differences.

In the original story line, the Rogues were the protagonists taking the place of the Republic and the Jedi and were led by Revan and the Jedi Exile, The player was going to be a Sith Lord of the Rogues and was reincarnated by Revan, T3-M4 is still around, Darth Exitium was going to take the place of the Emperor who wanted the Republic and the Jedi dead because they murdered his family at the end of the Great Hyperspace War. Finally, the Republic, the Jedi, Revan's Sith Empire and the Mandalorians were going to play a major role in the Final Climactic Battle as they help the Rogue Sith defeat the forces led by Exitium. Such as Carth Onasi and Atton Rand aiding Byron on the Depressor, while Bastila Shan and Visas Marr aid in the battle on the ground. This also includes HK-47 with his army of HK-51units joining in the fight along with the Mandalorian army led by Mandalore the Preserver. If Revan and the Exile had followed the dark side in the first two Kotor's, the Republic and the Jedi would be replaced with Revan's Sith Empire.

After the Old Republic MMO the story-line was changed mildly, but also drastically. Revan and the Exile are reduced to a subplot with HK-47 looking for them, The Rogue Sith became the main antagonists instead, Darth Exitium's tragic back-story was caused by the Emperor, the player was reincarnated by the Emperor rather then Revan, T3-M4 was replaced with X1-Z6 after being destroyed in the Old Republic: Revan novel, finally the Republic and the Jedi only appear on Begeren and Korriban while the Mandalorian army and Revan's Sith Empire do not appear at all.

Also, The Infinities Mode is named after the comic book series of the same name.

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