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Star Wars: Knights of the Old Republic: Fall of the Empire
Publication information
Game engine

Eclipse Engine




Single Player


PEGI: 12+ ESRB: Teen (T) OFLC (AU): G 8+ USK: 12

  • Xbox 360
  • Windows

Old Republic Era


3,931 BBY

It is the way of the Sith to destroy itself. And by the end of the war, The Empire's civilization shall fall and everything touched by it will die
Darth Exitium

Star Wars: Knights of the Old Republic: Fall of the Empire is an idea only interquel taking place twenty years after the events of Star Wars: Knights of the Old Republic II: The Sith Lords and nearly three hundred years before Star Wars: The Old Republic. In concept, it is similar to Star Wars: Shadows of the Empire.      


Twenty years after the conclusion of The Sith Lords, a Sith Empire led by a mysterious Emperor is on the verge of permanent destruction. The player would play as an reincarnated Sith Lord and must find a way to restore order.

The story begins on Kalakar Six, then switches to Dromund Kaas, then to the next four worlds in any order to locate Sith holocrons for the player character to regain memories from his/her previous incarnation:

  • Athsis
  • Begeren
  • Khar Delba 
  • Korriban

Then finally, the player must fight in a conflict between the tomb raiders and a Sith cult on Khar Shian. Afterwards, the players companions must return to Dromund Kaas to fight in a major battle while the player character goes alone on Nathema to confront Darth Exitium. There would be three different endings depending on the character's alignment: light, neutral, or dark.


Fall of the Empire uses a modified version of the Eclipse Engine, which was previously used in Bioware's Dragon Age: Origins. The modified version attempts to replicate the exact look and layout of the original games. The gameplay for Fall of the Empire is in the same style as in the first two Knights of the Old Republic video games, but with more added in features such as new Force Powers, Feats, a more in-depth character creation set-up, player's can now choose up to three companions to bring with them, fast travel to different points on a map, and finally have a story path for neutral characters. New features such as New Game+ allows everything from a previous playthrough to come into the next, a special Nightmare difficulty setting to make the combat even harder, and an Infinities Mode that turns most of the game's story into a comedy that pokes fun of various Star Wars lore cliches.

A couple of gameplay elements from The Sith Lords has returned, but has been implemented differently. One is the Influence mechanic where here high influence grants more bonuses to combat as well as getting to know them better, while low influence causes most of them to betray the PC. The second changed mechanic is the prestige classes, this time there will be two prestige classes to choose from depending on the player's base class. Below is a list for all six.

  • Sith Warrior = Sith Juggernaut/Sith Marauder
  • Sith Agent = Sith Operative/Sith Assassin
  • Sith Inquisitor = Sith Sorcerer/Sith Alchemist

The PC version includes a zoom in and out camera that shows the game in an isometric view.

Opening crawlEdit

An era of darkness has sprung across 
the galaxy. Sith assassins have hunted 
down and destroyed the 
Jedi Order all the 
while the Republic rapidly collapses. 

As the Jedi and the 
Republic struggle to rebuild, a Sith 
Empire hidden within the 
Unknown Regions has been 
broken apart by civil war.

On one of the Sith's research facilities
a deadly outbreak has occurred. Upon 
receiving a distress message, a 
small team of rescuers head 
to the volcanic moon of Kalakar Six...…

Plot summeryEdit

(Note: This is based on the canonical male dark side version of the game. Gender, Force alignment, order of planets visited and other variables can differ depending on the input of the player.)

Outbreak at Kalakar SixEdit

Twenty years after the end of the Jedi Purge, civil war has broken out within the Empire. Shortly after turning nineteen, The Dark Hero, along with his master Scarlet, were appointed to manage a research facility on Kalakar Six. Some time after their arrival, a couple of spies from the Rogue Sith sabotaged the defenses around the facility and the nearby guard ship. By the time the skirmish was over, only the Dark Hero, Scarlet, 1V-R8, and X1-Z6 remained.

The Sith back on Dromund Kaas however did pick up a distress message from Kalakar, and a small team was send to investigate the disturbance. Shortly later however, the Rogue Sith also picked up on it and was heading there as well.

While Byron was exploring the guard ship, the Dark Hero awoken from his sleep and made his way throughout the facility to find Scarlet. Byron eventually arrived at the facility and discovered X1-Z6, and the two went onward together. During the same time, the Dark Hero founded Scarlet, and the Rogue Sith have also arrived.

It wasn't long until the Sith encountered the Rogue's and as soon as they did, an intense fight begun. After narrowly escaping Darth Namla, the Dark Hero and Scarlet ran into 1V-R6. As soon as everyone got together at the Night Vulture (which is a redesigned version of the Ebon Hawk), the Rogue's detonated planted explosives, destroying the entire facility.

Above orbit, the Night Vulture had to either destroy the freighters or sneak past them. Either way, the Night Vulture was able to escape and entered hyperspace back towards Dromund Kaas. Meanwhile, Naiko and Darth Namla inform Darth Exitium of their escape.

Dromund Kaas crisisEdit

Upon arriving back at Kaas City, the Dark Hero and Scarlet go to inform the Dark Council members about the events of Kalakar Six, while Byron does the same with the Imperial Intelligence. While exploring the city, the Dark Hero and his companions witness first-hand of the continuing civil unrest transpiring in the city. The next day, Scarlet took the Dark Hero to the Sith academy to continue his training and afterwards the two received a message from the Dark Council. The council members, on behave of the Emperor, had requested the Dark Hero to investigate the Dark Temple, to locate a specific Sith holocron.

The Dark Hero and companions took a shuttle to the temple site and were greeted by a small outpost who prepared them before they entered. Inside the temple are the remains of men who have been driving mad by the overwhelming powers of the dark side. The Dark Hero eventually had to continue on alone but located the holocron he was sent to find. The artifact then created a force phantom of an unknown man, who subconsciously seems familiar to the Dark Hero.

After dealing with the apparition, the Dark Hero returned to the council to inform them of his success. Afterwards, the Emperor had requested to see him. Upon visiting the Emperor, he sends the Dark Hero on a journey to locate four other similar holocrons. At this moment, the Dark Hero is giving a vision of where the other four are located.

Following the meeting, the Dark Hero returned to the Night Vulture and finds that Darth Thais and his two slaves: Sara and Thomas, are joining him for the mission.


With Athsis being the capital world of the Rogue Sith, Byron lands the Night Vulture in the outskirts of Athsis city to avoid detection. While traveling through the city, the Dark Hero and his companions learn of the civil conflict happening between the forces loyal to Darth Namla and Naiko,and another powerful Sith Lord named Vodal Kressh.

After making it past the city, the Dark Hero meets Vodal and must either choice to join him or fight against him. However, even if the Hero chooses to join him, Vodal eventually turns his back on the Hero, and his forces must be fought anyway. In the end, Vodal and his forces are no match for the Hero and his companions and many of them are killed, while the remaining ones, escapes. It is possible for Vodal himself to escape, if the Hero chooses to join him. But no matter the outcome, Darth Namla arrives and slaughters almost all remaining forces, including Vodal if he is still alive.

With Vodal and his forces broken apart, the Dark Hero makes his way to a nearby Sith temple to locate the next Sith holocron. After dealing with it, Darth Namla and her troops enter the temple and capture the Hero and his companions. As the Hero and the others are being transported to the Depressior, the remaining crew must fight off against invading Rogue Sith, who have located their landing location. After the Vulture is secure, Byron takes the ship off the ground and heads towards the Depressor, knowing the Hero has been captured.

Onboard the Depressor, the Dark Hero confronts Darth Exitium via hologram. However, the encounter is brief and the Hero is taken to a isolated cell. Around this time, Byron arrives and infiltrates the Depressor; rescuing the Hero and other captured companions. On the way back, the Hero and the others confront Darth Namla and Naiko in a short but intense fight. Eventually though, reinforcements arrive - forcing the Hero and his companions to make a run for it.

After reaching the Night Vulture, the Hero pilots the gunner while Byron makes way for hyperspace. Fortunately, the Hero is able to keep the freighters off long enough for the ship to enter hyperspace and escape. Meanwhile, Darth Namla and Naiko are upset of their escape and blame each other for failing to capture them. The two drew their weapons at each other and almost begin attacking. However, a force phantom of Darth Exitium arrives and stops the two, and also threatens to kill them both if they do not stop fighting. Darth Namla and Naiko agree to stop, and the two go about their separate ways.


Begeren is one of the two Sith worlds now ruled under the Republic and the Jedi. After arriving, the Dark Hero comes across team of miner diggers, who are creating a path towards a long forgotten structure build underground. However, the miners who were closer to the structure, became infected with the powers of the nearby Sith holocron, turning them mad. As a result the tunnel was divided into two sections, to prevent the insane miners from attacking the others.

After passing the tunnel, the Dark Hero entered the temple and located the next holocron deep within it. After dealing with it, the Dark Hero escaped and returned to the Night Vulture, to set course of the next destination.

Khar DelbaEdit

Khar Delba serves as one of the two locations for a conflict between Tomb Raiders and the Cult of Naga Sadow. Here the Hero first witnesses the rivalry between the two factions and must make a choice in order to enter the Sith temple, which holds the holocron he's after.

During the Hero's travels on Khar Delba, he meets a badly ravaged Sith Lord named Darth Xnor, who joins the Dark Hero in his quest. Should he choose to join with the Cult of Naga Sadow.

After choosing one or neither faction,the Hero entered the temple and dealt with the holocron. Afterwards, he went back to his ship to set course for his next planet. Should Darth Xnor join the Night Vulture crew, his alliance with the Cult of Naga Sadow will prove controversial with the other companions.


Korriban is the other Sith world that has fallen under Republic/Jedi rule. After arriving and entering the Sith academy, the Dark Hero and his companions hear stories about a major civil war that had taken place there over twenty-years ago, and how that civil war brought the ultimate end to Revan's Sith Empire. Another document located in the academy's library, details about a corrupted Jedi Master, a war being fought between different factions of the criminal underworld, and a series of unusual deaths in the Kossa Prime sector caused by defunct droids.

Also within the old Sith academy,the Dark Hero locates and frees an assassin droid called HK-47. After freeing the droid from his Republic captors, the Hero and the others made their way to the Valley of the Dark Lords, where they used an air-speeder to enter the Valley of Geolg.

Upon arriving, the Hero made his way to a ancient Sith tomb located at the opposite end of the valley and found the Sith holocron located inside. After the holocron was taking cared of, the Hero returned to the Night Vulture, with HK-47, and the ship took off to its next location.

The siege of Khar ShianEdit

With all four worlds explored, the Dark Hero receives a message to arrive to Khar Shian to participate in the final battle between the Tomb Raiders and the Cult of Naga Sadow.

Depending on the Hero's actions on Khar Delba, the Hero will either have to fight the Tomb Raiders, the Cult of Naga Sadow, or both. Regardless, the Hero needed to end the conflict by orders of the Sith Emperor himself. After a long and fierce battle between the two factions, ultimately,the conflict came to an end with either one winning, or both losing. If Darth Xnor had not joined the Dark Hero's team of companions, he would have to be fought and killed.

When the battle came to end, the Dark Hero used the mediation chamber inside Naga Sadow's temple to draw upon the knowledge he received from all five of the Sith holocron's to regain his memories from his pervious incarnation. A vision of Darth Exitium came to him and informed him of the final step of the journey he needed to take, and where he must go to start it. Afterwards, Darth Exitium orders Naiko and Darth Namla to prepare a final attack on Dromund Kaas, and although they are reluctant,they obey his orders. Meanwhile, the Emperor senses a disturbance in the force, and orders his men to prepare for a coming attack.

Back on the Night Vulture,the Dark Hero receives a message from Lord Scourge that he and all of his companions must return to Dromund Kaas to prepare for a direct assault by the Rogue Sith and also says that if there were any loose ends that needed tying up, now would be his last chance.

If Darth Xnor is with the Hero, he now seeks to have a private conversation with him in which he requests the Dark Hero to kill him, because of not wanting to continue living in his current state of agony and also felling now that the conflict with the Tomb Raiders is over, he has no more reason to continue living. The Dark Hero must now choose to grant him the mercy killing or let him continue living in intense pain. But no matter what, when the Dark Hero was done with all loose ends, he made course back to Dromund Kaas to begin the final battle of the war.

The second battle of Dromund Kaas and finaleEdit

When the Dark Hero returned, he made one last speech to his companions shortly before taking off to his final destination. Afterwards, he and Scarlet have a conversation about how proud she is of him, and how much of a powerful Sith Lord he has become. Afterwards, she leaves and the Dark Hero takes off.

Scarlet, Byron, and all the other companions besides HK-47, get together with Scourge to form a battle plane. After the plane was finalized, the Rogue Sith arrived and the final battle begun.

As the battle went on, HK-47 broke into the Imperial Citadel's Prison section to search for Revan. Ultimately, he ends up finding the spirit of the Jedi Exile. Meanwhile, Byron infiltrates the Depressor with a small team and kills Naiko on the bridge, while Scarlet and the other companions fight their way through the streets of Kaas City, culmination to a fierce duel with Darth Namla in the Dark Council chamber. In the end, Scarlet kills Darth Namla, finally bringing victory to the True Sith and ending the Great Sith Civil War.

On Nathema, the Dark Hero confronts Darth Exitium and uncovers the truth about the Sith Emperor. After slaying Darth Exitium in a epic lightsaber match, the Hero returned to Dromund Kaas and became a new member of the Dark Council. However, now knowing of the Emperor's true intentions, he secretly plots to find a way to kill the Emperor before he can bring an end to the galaxy.


An asterisk ( * ) indicates a character who is essential to forwarding the game's plot. Two asterisks ( ** ) denote a character whose first appearance or mention was elsewhere in Star Wars continuity.

By type 
Characters Creatures Droid models Events Locations
Organizations and titles Sentient species Vehicles and vessels Weapons and technology Miscellanea





Organizations and titles

Vehicles and vessels

Weapons and technology

  • Accuracy Gloves
    • Echani Accuracy Gloves
    • Unarmed Accuracy Gloves
  • Adrenaline Amplifier
    • Advanced Adrenaline Amplifier
    • Hyper Adrenaline Amplifier
  • Adrenaline Stimulator
  • Antidote kit
  • Arkanian Blinders
  • Armor
    • Heavy armor
  • Lightsaber

Design DocumentsEdit

Below is a list of design documents for each section of Fall of the Empire.

Expansions Edit

Star Wars: Knights of the Old Republic: Fall of the Empire - The Lost Knights: Taking place shortly after where the main game left off, The Dark Hero is now out of the Empire and traveling alone throughout the galaxy in the Night Vulture despite defeating Darth Exitium and saving the Empire. The reasons for the Dark Hero's exile vary depending on the three endings from the main game, and also the Dark Hero no longer has any connection to the force after cutting it off to destroy the link with the Emperor. This expansion is based off the original cancelled Knights of the Old Republic III and includes all known content from that game such as the character Naresha and the worlds: Mandalore, Taloraan, and Dashaad. This expansion marks the return of Canderous Ordo, who is now an aging Mandalorian seeking to find his worthy successor to lead his people. Many characters from the first two Knights of the Old Republic video games also appear in various cameos throughout.

Star Wars: Knights of the Old Republic: Fall of the Empire - Shadows of Crime: Set after The Lost Knights, The Dark Hero becomes apart of a dangerous conspiracy between the various factions of the Criminal Underworld such as the Exchange, the Hutt Cartel, and Czerka Arms. This expansion includes the location of Nal Hutta, the Coruscant Underworld and the return of Nar Shaddaa. The event's of what happened to the remaining Tomb Raider's after Savik's death from the main game are also revealed.

Star Wars: Knights of the Old Republic: Fall of the Empire - Fallen Hero's: The Dark Hero comes across an army of HK-51 droids who are being haunted down by a corrupting Republic. The Republic is trying to search and destroy all them, but their main target and focus is HK-47, who is still on the search for his master Revan. The Dark Hero must now choose which faction he will join sides with. The Republic, which has fallen into corruption, the HK Units, or simply crush anything that get's in the way. Locations revisited in this story include the ruins of Taris and the HK-Factory on Telos IV.

Star Wars: Knights of the Old Republic: Fall of the Empire - Returning Home: Returning Home is the final expansion for Fall of the Empire and tells the story of The Dark Hero's final moment's in his second life and sets up the events for Star Wars: The Old Republic. The Dark Hero finally comes up with a plan to stop the Emperor. However, it would be long and complicated. During the story, The Dark Hero locates the Mask of Revan and confronts the Emperor in one last stand. The Dark Hero has a sentimental farewell to all who traveled with him and leaves to meet his final fate.


The game features original music by Joel McNeely who previously did the score to Star Wars: Shadows of the Empire. Music from the previous games by Jeremy Soule and Mark Griskey is also featured.

Behind The ScenesEdit

Fall of the Empire originally started as Knights of the Old Republic III prior to the release of the Old Republic MMO. Below is a list of some of the differences.

In the original story line, the Rogues were the protagonists taking the place of the Republic and the Jedi and were led by Revan and the Jedi Exile, the player was going to be a Sith Lord of the Rogues and was reincarnated by Revan, T3-M4 is still around, Darth Exitium was going to take the place of the Emperor who wanted the Republic and the Jedi dead because they murdered his family at the end of the Great Hyperspace War. Finally, the Republic, the Jedi, Revan's Sith Empire and the Mandalorians were going to play major roles in the final climactic battle as they help the Rogue Sith defeat the forces led by Exitium. Such as Carth Onasi and Atton Rand aiding Byron on the Depressor, while Bastila Shan and Visas Marr aid in the battle on the ground. This also includes HK-47 with his army of HK-51units joining in the fight along with the Mandalorian army led by Mandalore the Preserver. If Revan and the Exile had followed the dark side in the first two Kotor's, the Republic and the Jedi would be replaced with Revan's Sith Empire.

After the Old Republic MMO the storyline was changed mildly, but also drastically. Revan and the Exile are reduced to a subplot with HK-47 looking for them, the Rogue Sith were changed to the main antagonists, Darth Exitium's tragic backstory was caused by the Emperor, who also reincarnated the player rather then Revan, T3-M4 was replaced with a new droid character, X1-Z6, after T3 was destroyed in the Old Republic: Revan novel, finally the Republic and the Jedi only appear on Begeren and Korriban while the Mandalorian army and Revan's Sith Empire do not appear at all. However, the Mandalorian's and equipment/ex-soldiers from Revan's empire do appear in the expansions.

Also, the Infinities Mode is named after the comic book series of the same name.


The game is followed by a spiritual successor, a MMORPG called Star Wars: The Old Republic II: The Region Empires.